infinite money glitch · arc
$IMG
Every trade pays the people holding and destroys part of the supply. The fee is taken in $IMG: a slice is burned, the rest is sold for USDC and split across every holder — funded by this token’s own traders, and nobody else.
status: no contract yet
where the money comes from
Traders pay. Holders collect.
Buying $IMG costs 3%. Selling costs 5%. The fee is taken in $IMG, sold for USDC, Of that fee, 5% is burned outright, 5% funds the operator, and the remaining 90% is credited to holders in proportion to what they hold. It arrives in your wallet on its own; you never have to ask.
Every sell sweeps a slice of the holder list and pays it out, picking up next time where it stopped. A payment that fails is skipped rather than retried forever, so one wallet that cannot receive USDC never holds up anybody else’s.
two ways to get paid, and they are not the same promise
Automatic. Trades sweep the holder list and send USDC straight out. Most holders will never call anything. It depends on trading happening and skips amounts too small to be worth the gas, so it is a convenience rather than a guarantee.
claim(), whenever you like. This one is the guarantee. It needs nothing from anyone else, works at any amount, and cannot be starved — whatever you are owed is there until you take it.
The fee is the whole mechanism. There is no business behind it, no treasury topping it up, and nothing produced — holders are paid by the people trading, and supply falls as they do. When trading is quiet, distributions are small. That is the entire model, and it is on this page rather than in a document nobody reads.
the engine
Nobody has to turn it.
Every trade drives the next one. Collection, the burn, the payout and the sweep are one loop that runs inside somebody’s transaction — there is no keeper to pay, no cron to miss, and no six-hour window to wait for.
- 01
A trade pays the fee
Buying costs 3%, selling 5%, taken in $IMG and held by the contract. Only trades against a registered pool are charged — sending $IMG to someone costs nothing.
- 02
The fee splits three ways
A twentieth of it is destroyed on the spot, in tokens, before anything is sold. The rest is swapped for USDC: a twentieth to the operator, the remaining nine tenths to holders.
- 03
Every holder is credited at once
One number moves and every balance is entitled to its share of it. Crediting a million wallets costs exactly what crediting one costs, and nobody’s share depends on anybody else.
- 04
The next sell pays it out
A slice of the holder list is swept and paid in USDC, resuming next time where it stopped. A payment that fails is skipped, not retried forever, so one blocked wallet never holds up the rest.
tokenomics
Structure now. Numbers at launch.
There is no supply figure on this page because there is no supply yet — it is set once, in the constructor, the day the token is deployed. The fees below can be stated already, because they are written into the contract rather than decided later.
- Fee on a buy
3%
Taken in $IMG, sold for USDC, credited to holders. Charged only on trades against a registered pool.
- Fee on a sell
5%
The same path. Both figures are settable down to zero and can never exceed the cap below.
- Hard cap on either fee
5%
A compiled-in constant, not a settable maximum. No future owner can raise it past this.
- Burned on every trade
5% of the fee
Taken in $IMG and destroyed before anything is sold, so total supply actually falls. More trading means more fee collected and more burned — no buy-back, no treasury acting.
- Fee on a plain transfer
None
Wallet to wallet is free. A token that taxes ordinary transfers cannot be deposited anywhere or spent on anything.
- How you receive it
Automatically, or on request
Trades sweep a slice of the holder list and pay out in USDC. Anything the sweep skips stays claimable at any size, forever — claim() is the guarantee, the sweep is the convenience.
- Who the fee is shared with
Every holder but three
The liquidity pool, the token contract and 0x…dEaD earn nothing — they cannot claim, so a share sent there would be stranded. Those three exclusions cannot be removed later.
- Total supply
Set at deploy
Minted once, in the constructor. There is no mint function, so the figure at launch is the figure forever.
- Kept by the operator
5% of the fee
Paid in USDC. The burn and this together can never exceed a fifth of the fee — a compiled-in cap — so holders always receive at least four fifths of every fee as cash.
This table gets filled in, not rewritten, the day the token launches.
read this part
What $IMG is not
Most token pages are vague here. This one is not, because every line below is a property enforced by the contract rather than a promise about intent.
Not a claim on anyone’s business
The fee paid to holders comes from other people trading $IMG. It is not a share of any company’s revenue or earnings — nothing outside this token pays anything to an $IMG balance, and this page will never say otherwise.
Not yield
A distribution is a transfer from whoever traded to whoever held, minus slippage on the way through the pool. Nothing is produced. If trading stops, distributions stop the same week.
Not a tax on holding
Wallet-to-wallet transfers are free. The fee applies only to trades against a registered pool, so you can send it, deposit it to an exchange, or burn it without leaking any of it.
Not unlimited
Neither fee can exceed 5%, and the burn and the operator’s cut together cannot exceed a fifth of the fee. Both are compiled-in constants, not settable maximums — no future owner can raise either past them.
launch
Launching on DYOR
$IMG launches on DYOR, the main launchpad on Arc, so it is visible where people on this chain already look. Nothing is live yet — there is no contract address, no supply figure and no market, and this page will not show any of them until there are.
Anything claiming to be $IMG before this page shows an address is not $IMG.